Rules and Liability Waiver

Tournament Rules

Facility

  1. All games will be played at the Old Gym unless otherwise noted. Alcohol and tobacco are NOT permitted inside the facility or in the parking lot.
  2. Concessions will be available for players and fans throughout the tournament.

Player Eligibility and Registration

  1. All teams must be registered and have signed waivers turned in by before gameplay begins on March 27.
  2. Check-In and shoot-around will begin at 8:00AM the day of the tournament.
  3. Payment of $20 per player is due at the door or you can pay online after registration.

Team Composition

  1. The game shall be played between two teams of three players each.  A minimum of three players is required to be present at the start of the scheduled start time to prevent a forfeit. The minimum amount of players per team is five (5).
  2. This is a Co-Ed tournament, therefore you must have a guy and a girl on the floor at all times.

Equipment

  1. Each member is encouraged to bring one light and one dark color shirt just in case there are any problems with t-shirt colors. Pinnies may or may not be available.

Ground Rules

  1. Format will be as follows: Teams will play one game to 10 points, by 1’s and 2’s.  Teams must win by two points.
  2. There will be a 12 minute time limit per game. It will be a running clock. Each team will have one 30 (thirty) second timeout per game for a substitution, water break, or something else, but the clock WILL CONTINUE RUNNING. You cannot use your time out during the final two minutes of the game.
  3. Gender guidelines: this is a Co-Ed tournament so each team must have at least one of each gender on the floor at all times.
  4. Starting the game: After agreeing on a game ball, each team shall designate one person to shoot free-throws to determine which team will start with possession of the ball. After one person has made and one person has missed, the team making the free throw shall start with the ball at the top of the key.
  5. Checking the ball: The ball shall be “checked” before the start of the game at the top of the key, and after all usual and unusual stoppages of play, including, but not limited to: turnovers, made baskets, all fouls, out-of-bounds, and balls entering the court from another court. For any unusual stoppage of play, the team currently or last in possession of the ball shall retain possession, except after a made basket.
  6. Once you’ve checked the ball in you have 5 seconds to pass the ball in. You HAVE to pass the ball in. You cannot just start dribbling. If you fail to pass it in before the 5 seconds are up, then it will be counted as a turnover and the opposing team will start at the top of the key to check the ball in.
  7. After a made basket, the team that was on defense will start at the top of the key on offense. There is no make-it-take-it.
  8. Scorekeeping/Reporting: Teams are responsible for keeping track of the score throughout the game. The score should be announced prior to every checking of the ball. THE WINNING TEAM MUST REPORT THE GAME SCORES TO THE SCORE TABLE. In the event of a score discrepancy, teams shall restart the game from the last known score.
  9. Fouls will be called by the players on the court. A defensive foul on a made basket shall result in the basket counting and the fouling team starting with the ball at the top of the key. A common foul, or a foul resulting in a missed shot, shall result in the fouled team starting with the ball at the top of the key. There will be no free throws. There shall be no foul limit for players to exceed, but Central Baptist Church reserves the right to issue warnings or disqualify teams from the tournament if teams continually foul their opponents.
  10. Out-of-Bounds: In the event the ball is declared out-of-bounds, the game shall be restarted at the top of the key with the team not having last touched the ball being awarded possession. The half court line shall be considered an out-of-bounds line. If the ball touches the top of the backboard, it shall be the same as an out-of-bounds violation.
  11. Alternating Possession/Jump Balls: On the first held ball, the ball shall be awarded to the team that did not start the game with possession. Possession on all held balls thereafter shall be awarded on an alternating basis. Teams are responsible for keeping track of the alternating possession.
  12. After a defensive rebound of a shot attempt (regardless of the ball hitting the rim or not) the player must take the ball outside of the 3-point line with both feet before taking a shot at the basket.
  13. Forfeit Time: A 10-minute forfeit time will be enforced. Teams must be on the court and ready to play. If it is your turn to play and you do not show up with at least 3 team members (boy and girl included) within the 10 minute forfeit time then your team will automatically forfeit that game and the bracket will move on.
  14. A minimum of three players must be present to start an official game. If less than three players are present, the game will be declared a forfeit. A team may play with less than three players if players become injured during the game.

 

Liability Waiver

I agree that I am responsible for my own health and possessions when entering the property of Blooming Grove ISD and the event hosted by Central Baptist Church. I agree not to hold Central Baptist Church or Blooming Grove ISD responsible for any injury, accidents or loss of any possession I may experience while on BGISD property or while participating in Central Baptist Church’s event. I agree to abide by the rules, including but not limited to the rules listed above to the best of my ability and to keep good sportsmanship throughout the tournament. By signing below I agree to uphold the terms of this agreement